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+1 Wall Jump Escape

+1 Wall Jump Escape

A Roblox experience owned by xFrozen x Cube.

ObbyENparkourobstacle courselevel progression

Created in 2026, +1 Wall Jump Escape is an obby experience on Roblox with 769,528 lifetime visits. It records 52 playing now, a like rating of 92%, 4,697 favourites.

Description (written by the developer; not a statement by this register)

Welcome to +1 Wall Jump UPDATES EVERY SATURDAY! 🏃 Wall Jump through the obstacles 🏆 Beat levels and collect Wins as you climb higher and travel farther. 💪 Unlock powerful Shoes to boost your Speed! LIKE the game and join the GROUP for Reward 👑

Last updated by the developer 4 Aug 2026, 15:13 UTC.

52
playing (measured 21 Aug 2026, 20:54 UTC)
769,528
lifetime visits
92%
liked (1,547 👍 / 128 👎)
5,039
favourites (6.5 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

52199125.510 August 2026 — 199 players21 August 2026 — 52 players10 August 202621 August 2026
2 measurements spanning 11 days, net -147. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–221 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5452-147
10 Aug 2026, 14:48199first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome ! · welcome638,042 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.514 August 2026 — 92 % liked21 August 2026 — 92 % liked24 August 2026 — 93 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:4992no change
13 Oct 2026, 20:4892no change
3 Oct 2026, 20:4792no change
23 Sept 2026, 20:4792no change
13 Sept 2026, 20:3392no change
3 Sept 2026, 20:3392-1
24 Aug 2026, 20:3293+1
21 Aug 2026, 20:5492no change
14 Aug 2026, 20:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.