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Crib 212

Crib 212

A Roblox experience owned by The Kults.

Social & hangoutENhangoutsocialretro-aesthetic

Crib 212 is a social-hangout experience created on 2026-07-04. The game currently has 578 players. It has accumulated 500,830 lifetime visits. The title holds a 87% like percentage. Users have added 304 favorites to the experience.

Description (written by the developer; not a statement by this register)

🏠 Crib 212 Welcome to Crib 212 — the home of The Kults in the Human World. Crib 212 is a cozy retro-inspired hangout where players can relax, socialize, dance, and create unforgettable memories with friends. Inspired by vintage aesthetics and underground culture, every corner is designed with a unique nostalgic atmosphere. What does "212" mean? February 12 marks the birth of The Kults: Reborn. July 21 celebrates the creation of Crib 212. What You'll Find 🎵 Dance Floor & Music Lounge 🏊 Pool Area 📸 Photo Spots 🛋️ Cozy Hangout Spaces 🎨 Retro & Vintage Inspired Design 👥 Meet New Friends & Chill Together Whether you're here to dance, explore, take photos, or simply spend time with friends, Crib 212 offers a welcoming place for everyone. ✨ Create memories. Meet new people. Enjoy the vibe. Join The Kults and make yourself at home in Crib 212!

Last updated by the developer 2 Sept 2026, 18:59 UTC.

646
playing (measured 5 Sept 2026, 04:50 UTC)
660,662
lifetime visits
87%
liked (606 👍 / 88 👎)
387
favourites (0.6 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

275730502.564610 August 20265 September 2026
341 measurements spanning 25 days, net +224. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 207–798 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 341
Measured (UTC)PlayersChange
5 Sept 2026, 04:50646+39
5 Sept 2026, 03:50607+73
5 Sept 2026, 02:50534+2
5 Sept 2026, 01:50532+41
5 Sept 2026, 00:50491+63
4 Sept 2026, 23:50428-16
4 Sept 2026, 22:50444+12
4 Sept 2026, 21:50432-12
4 Sept 2026, 20:50444-35
4 Sept 2026, 19:50479-54
4 Sept 2026, 18:50533-51
4 Sept 2026, 17:50584-46
4 Sept 2026, 16:50630+25
4 Sept 2026, 15:50605+14
4 Sept 2026, 14:50591+38
4 Sept 2026, 13:50553+24
4 Sept 2026, 12:50529-103
4 Sept 2026, 11:50632+34
4 Sept 2026, 10:50598+14
4 Sept 2026, 09:50584first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Angelic Cue
150 R$
Old Radio
100 R$
Electric Guitar
100 R$
Guitar
100 R$
Cymbals
100 R$
Cue Dragon Lore
100 R$
Violin
100 R$
RH Bottle
50 R$
Soccer
50 R$
Cardboard
50 R$
Ship
50 R$
Aquarium
50 R$
Drum Stick
50 R$
Wooden Bat
50 R$
Pool Cue
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

878887.515 August 20265 September 2026
341 measurements spanning 21 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 341
Measured (UTC)% likedChange
5 Sept 2026, 04:5087no change
5 Sept 2026, 03:5087no change
5 Sept 2026, 02:5087no change
5 Sept 2026, 01:5087no change
5 Sept 2026, 00:5087no change
4 Sept 2026, 23:5087no change
4 Sept 2026, 22:5087no change
4 Sept 2026, 21:5087no change
4 Sept 2026, 20:5087no change
4 Sept 2026, 19:5087no change
4 Sept 2026, 18:5087no change
4 Sept 2026, 17:5087no change
4 Sept 2026, 16:5087no change
4 Sept 2026, 15:5087no change
4 Sept 2026, 14:5087no change
4 Sept 2026, 13:5087no change
4 Sept 2026, 12:5087no change
4 Sept 2026, 11:5087no change
4 Sept 2026, 10:5087no change
4 Sept 2026, 09:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.