Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
1+ Train Escape

1+ Train Escape

A Roblox experience owned by Train Escape.

Last updated by the developer 11 Aug 2026, 14:58 UTC.

0
playing (measured 13 Aug 2026, 11:36 UTC)
11,591
lifetime visits
70%
liked (84 👍 / 36 👎)
81
favourites (7.0 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Divine Trail
1,499 R$
Godly treadmill
1,000 R$
Glitch Aura
800 R$
Speed Boost x256
549 R$
Cyber
499 R$
Speed Boost x128
379 R$
Shadow
249 R$
Speed Boost x64
229 R$
10+ Inventar
149 R$
Speed Boost x32
129 R$
Rainbow
99 R$
Speed Boost x16
69 R$
Speed Boost x8
35 R$
Speed Boost x4
15 R$
Speed Boost x2
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

EARLY ACCESS · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70807516 August 2026 — 77 % liked26 August 2026 — 80 % liked5 September 2026 — 73 % liked15 September 2026 — 70 % liked16 August 202615 September 2026
4 measurements spanning 30 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 21:5270-3
5 Sept 2026, 21:5173-7
26 Aug 2026, 21:5080+3
16 Aug 2026, 21:4977first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.