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Crown 8 bits Outfits Idea [+200]

Crown 8 bits Outfits Idea [+200]

A Roblox experience owned by CrownRealm.

Fighting & PvPENUGC ShowcaseFashion8-bit Aesthetic

Description (written by the developer; not a statement by this register)

🛍️All items purchased here will remain in your inventory. 💸All purchases made in my shop are final. ⏰ Check out new outfits every week. ⚠️ Disclaimer: The UGC clothing and items in my game are created by other Roblox UGC creators, not by me. I am simply showcasing these outfits and do not own the rights to them. If you would like your clothing or UGC items removed, please send me a message via the messaging system, and I will remove them. [TAGS] 8-bit crown, Roblox 8-bit crown, 8-bit crown outfit, 8-bit crown avatar, 8-bit crown fit, cute 8-bit crown, aesthetic 8-bit crown, Roblox crown, pixel crown, crown accessories, Roblox outfit.

Last updated by the developer 24 Aug 2026, 19:51 UTC.

0
playing (measured 24 Aug 2026, 22:48 UTC)
1,313
lifetime visits
100%
liked (7 👍 / 0 👎)
11
favourites (8.4 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate 100K
100,000 R$
Donate 10K
10,000 R$
Donate 5000
5,000 R$
Donate 1000
1,000 R$
Donate 500
500 R$
Donate 100
100 R$
Donate 10
10 R$
Donate 5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome601 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.