MARVELLOUS SMACKDOWN 2: Crossover Shenanigans
A Roblox experience owned by Crossover Sheningans Studip.
Fighting & PvPENcrossoverfightingmartial arts
Description (written by the developer; not a statement by this register)
🔥 Fast. Chaotic. Cinematic. Not owned by a predator🔥 All characters belong to their respective creators This was Made cus the owner of Marvellous Smackdown ended up not being a good guy. Play Crossover Battlegrounds instead (Whenever that comes out) Controls: [1–5] Moves • [E] Extra • [Shift] Sprint • [M1] Attack • [F] Block/Parry Dexter game: https://www.roblox.com/games/130585875770544/Dexter-Brawl no, we didnt report marvellous, actually read their video for once for the love of god, heres their game https://www.roblox.com/games/137586659987878/Smackdown-Experience
Last updated by the developer 11 Aug 2026, 11:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:20 | 35 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 12:38 | 64 | -2 |
| 14 Oct 2026, 12:37 | 66 | +1 |
| 4 Oct 2026, 12:36 | 65 | +1 |
| 24 Sept 2026, 12:35 | 64 | no change |
| 14 Sept 2026, 10:30 | 64 | +4 |
| 4 Sept 2026, 10:23 | 60 | +3 |
| 25 Aug 2026, 10:22 | 57 | no change |
| 15 Aug 2026, 10:22 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.