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[NEW] Anime Rift RNG

[NEW] Anime Rift RNG

A Roblox experience owned by ChuChuMalah.

SimulatorENanimernggacha

Description (written by the developer; not a statement by this register)

A dimensional rift has torn open, pulling fighters in from every anime universe! 🌀 Roll for 200+ characters: One Piece, Naruto, Dragon Ball, Jujutsu Kaisen, Bleach, Demon Slayer, JoJo, and more, hunt for rare shinies, and build your squad. ⚔️ Battle through themed worlds from the Desert to the Frozen Peaks to the Celestial Vault, upgrade your luck and roll speed, and unlock devastating ultimates. Climb the leaderboards and become the strongest Rift Walker!

Last updated by the developer 31 Jul 2026, 23:51 UTC.

0
playing (measured 17 Aug 2026, 22:36 UTC)
4,841
lifetime visits
61%
liked (11 👍 / 7 👎)
44
favourites (9.1 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
600 R$
Fast Roll
300 R$
Starter Pack
299 R$
VIP
199 R$
Lucky Roll
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,754 · 100.0% win
First Roll · other2,221 · 100.0% win
First Shiny · collection349 · 100.0% win
Roll 100 Times · other309 · 100.0% win
First Ultra Rare · collection132 · 0.00% win
First Rebirth · progression71 · 100.0% win
Collector 50 · collection62 · 100.0% win
First Fusion · other57 · 100.0% win
Roll 1000 Times · other32 · 0.00% win
Roll 10000 Times · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.