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[v0.3 UPDATE] Endless Slaugher of Monsters

[v0.3 UPDATE] Endless Slaugher of Monsters

A Roblox experience owned by Endless Slaughter of Monsters.

ShooterENhorde shooterrogueliteco-op

Description (written by the developer; not a statement by this register)

* IF YOU MEET ANY BUGS PLEASE REPORT THEM IN GROUP OR DISCORD * ENDLESS SLAUGHTER OF MONSTERS — a fast top-down horde shooter. The monsters never stop coming. Neither should you. Survive 5-10 minutes, slay the boss, and push through the door to the next arena. Fight your way across four brutal levels — from the Green Plains to the The Void — solo or with up to 4 players. 🔫 10+ weapons — pistol, shotgun, minigun, flamethrower, rocket launcher and more, with rare bonus drops 💀 20+ monster types, plus gold-ringed ELITES, orange SUPER ELITES and giant stage BOSSES ⚡ Level up and pick perks mid-fight; spend skill points at the Trainer in the lobby 💣 Active abilities such as Grenade 🏅 Achievements 🎮 PC CONTROLS WASD — move | Mouse — aim, hold LMB to fire | RMB — use ability | F — switch ability | R — reload | 1-4 — switch weapons | E - swap weapon for the weapon drop | Q - drop weapon The game is still in Alpha stage. Major changes are possible!

Last updated by the developer 2 Aug 2026, 06:56 UTC.

0
playing (measured 15 Sept 2026, 18:33 UTC)
3,675
lifetime visits
53%
liked (24 👍 / 21 👎)
56
favourites (15.2 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slayer's Pact
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood 0.1 · progression4 · 0.00% win
Cold-Blooded 0.1 · progression3 · 0.00% win
Slayer of the Dark 0.1 · progression2 · 0.00% win
Ashen Conqueror 0.1 · progression1 · 0.00% win
Slayer of The Dark · progression0 · 0.00% win
Ashen Conqueror · progression0 · 0.00% win
Mire Breaker · progression0 · 0.00% win
Gravebane · progression0 · 0.00% win
First Blood · progression0 · 0.00% win
Cold Blooded · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.