Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[💻] My Hacking Empire!

[💻] My Hacking Empire!

A Roblox experience owned by Lefiex Inc.

TycoonENmergetycoonnoob

Description (written by the developer; not a statement by this register)

💻 Start as a Noob. End with an EMPIRE. 🖥️ Buy Noobs and collect the cards they drop 💰 Convert cards into CASH at your ATM 🔀 MERGE 3 of a kind into the next unit 👑 Climb all 13 tiers — from Noob to KINGPIN 📈 Upgrade your Buy Tier and Convert Speed to print money FASTER 👍 Like the game for more!

Last updated by the developer 8 Aug 2026, 11:12 UTC.

59
playing (measured 10 Aug 2026, 17:48 UTC)
46,341
lifetime visits
65%
liked (52 👍 / 28 👎)
341
favourites (7.4 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Caffeine
499 R$
2x Cards
399 R$
25x Cash
299 R$
Auto Collect
199 R$
20x Cash
199 R$
16x Cash
149 R$
2x Convert Speed
139 R$
Auto Collect Cash
129 R$
12x Cash
99 R$
2x Speed
99 R$
Auto Merge
79 R$
Auto Convert
79 R$
8x Cash
59 R$
5x Cash
29 R$
2x Cash
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

65757016 August 2026 — 75 % liked26 August 2026 — 65 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:1765-10
16 Aug 2026, 05:1675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.