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Dusttale: Yenned LOVE (TESTER+ ONLY)

Dusttale: Yenned LOVE (TESTER+ ONLY)

A Roblox experience owned by AbysmaI Studios.

RacingENDusttaleUndertale AURPG

Description (written by the developer; not a statement by this register)

Welcome Dusttale: Yenned LOVE (DT:YL). This games aspires to be a reimagining of the classic "Dusted Soul Ops" with a new twist and new ideas, it also expands on takes of classic dust ideas that were unoriginal or boring and makes them better. We also intend to make the gameplay fun with unique mechanics and interesting storytelling.

Last updated by the developer 12 Aug 2026, 03:38 UTC.

0
playing (measured 12 Aug 2026, 15:20 UTC)
255
lifetime visits
75%
liked (9 👍 / 3 👎)
29
favourites (113.7 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PREORDER] Dusttale: Last Genocide
400 R$
[PREORDER] Storyshift Sans.
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SHATTERED BONES. · progression0 · 0.00% win
PITIFUL REMATCH. · progression0 · 0.00% win
SHOOTING STAR. · other0 · 0.00% win
MERCILESS SENTENCE. · progression0 · 0.00% win
UNSATURATED HUNGER. · other0 · 0.00% win
CHAINS OF GUILT. · other0 · 0.00% win
BAD APPLE? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.523 August 2026 — 78 % liked6 September 2026 — 75 % liked23 August 20266 September 2026
2 measurements spanning 14 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 07:3375-3
23 Aug 2026, 01:0778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.