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[👨‍🍳] Merge a Chef!

[👨‍🍳] Merge a Chef!

A Roblox experience owned by Burner..

TycoonENmergeidlerestaurant

Description (written by the developer; not a statement by this register)

👨‍🍳 Welcome to Merge a Chef! 🔪 🥘 Hire Chefs and start cooking! 💵 Convert Dishes into Cash 🔀 Merge Chefs to unlock rarer ones! 🍽️ Build the ultimate Restaurant! 🌙 Your Chefs keep cooking even while you're away! 💰 ✨ Have fun, and Thanks for Playing! If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 4 Aug 2026, 18:34 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
56,198
lifetime visits
98%
liked (1,755 👍 / 37 👎)
1,844
favourites (32.8 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0130first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Food
499 R$
Auto Collect Food
79 R$
Auto Collect Cash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other38,037 · 0.00% win
E · other38,031 · 0.00% win
G · other38,019 · 0.00% win
R · other38,007 · 0.00% win
E · other38,001 · 0.00% win
M · other37,992 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9815 August 2026 — 98 % liked25 August 2026 — 98 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:4998no change
15 Aug 2026, 18:4898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.