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Climb For Dumplings

Climb For Dumplings

A Roblox experience owned by My Own & Own Games.

SimulatorENclimbingidletycoon

Description (written by the developer; not a statement by this register)

Welcome to Climb For Dumplings! 🥟 🎮 How to Play: 💪 Train: Do pull-ups to build your strength and power! 🧗 Climb: Use your power to climb as high as you can! 💨 Fall: Free fall down from the sky! 🥟 Collect: Place the dropped Dumplings into your base. 💸 Earn: Collect cash from your dumplings! 🏆 Upgrade: Buy stronger pull-up bars and better dumpling boxes to climb even higher! 💤 Your base earns you cash even when you are OFFLINE! ❤️ If you enjoyed the game, don’t forget to like, favorite, and join the group!

Last updated by the developer 11 Aug 2026, 00:27 UTC.

0
playing (measured 11 Aug 2026, 09:07 UTC)
213,283
lifetime visits
91%
liked (357 👍 / 37 👎)
482
favourites (2.3 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:073first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
249 R$
x2 Climb Speed
199 R$
Auto Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.515 August 2026 — 91 % liked25 August 2026 — 91 % liked4 September 2026 — 90 % liked14 September 2026 — 91 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked15 August 202614 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 08:2291no change
4 Oct 2026, 08:2191no change
14 Sept 2026, 06:0491+1
4 Sept 2026, 06:0290-1
25 Aug 2026, 04:0691no change
15 Aug 2026, 04:0091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.