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Regional School Bus Co 🚌

Regional School Bus Co 🚌

A Roblox experience owned by Regional Bus Community.

SimulatorENschool busvehicle simulationroleplay

Regional School Bus Co 🚌 is a simulator experience from 2026 with over 1.4 million lifetime visits. It records 96 playing now, a like rating of 79%, 10,290 favourites.

Description (written by the developer; not a statement by this register)

👋 Welcome to RBC's School Bus Simulator: Upstate Region (formerly Regional Bus Company) ⚠️ THIS GAME IS NOT DESIGNED FOR LOW-END DEVICES. High-end device recommended for best performance. 🚌 Drive realistic school buses. Choose your bus number, transport students, refuel, and explore a full bus company roleplay experience. 💫 "Tomorrow's Transportation Since 2020" 🌐 We support Mobile, PC, Xbox & PS5 © 2026 Regional Bus Community (formerly Regional Bus Company). All rights reserved.

Last updated by the developer 17 Aug 2026, 01:51 UTC.

96
playing (measured 22 Aug 2026, 07:50 UTC)
1,473,563
lifetime visits
78%
liked (2,851 👍 / 801 👎)
11,904
favourites (8.1 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96389242.510 August 2026 — 251 players21 August 2026 — 304 players21 August 2026 — 324 players21 August 2026 — 389 players21 August 2026 — 340 players22 August 2026 — 354 players22 August 2026 — 346 players22 August 2026 — 342 players22 August 2026 — 267 players22 August 2026 — 172 players22 August 2026 — 109 players22 August 2026 — 112 players22 August 2026 — 96 players10 August 202622 August 2026
13 measurements spanning 12 days, net -155. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–433 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5096-16
22 Aug 2026, 06:50112+3
22 Aug 2026, 05:50109-63
22 Aug 2026, 04:50172-95
22 Aug 2026, 03:50267-75
22 Aug 2026, 02:50342-4
22 Aug 2026, 01:50346-8
22 Aug 2026, 00:50354+14
21 Aug 2026, 23:50340-49
21 Aug 2026, 22:50389+65
21 Aug 2026, 21:50324+20
21 Aug 2026, 20:54304+53
10 Aug 2026, 15:50251first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Assignment Fee
1,000 R$
Booster Premium Fee
750 R$
Premium International CE
499 R$
Premium Bluebird Vision
499 R$
Electric LionC
299 R$
O.C.T | Vision
249 R$
Bluebird D3FE
249 R$
x1.5 Cash
150 R$
Handicap Vision (Shorty)
149 R$
Microbird G5
99 R$
International AE
90 R$
Teleport To Bus
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Upstate Region · welcome1,481,337 · 100.0% win
Completed 1st Route · progression80,676 · 4.0% win
Completed Tutorial · welcome20,152 · 0.70% win
Completed 5th Route · progression15,853 · 0.70% win
Completed 10th Route · progression7,609 · 0.30% win
Completed 25th Route · progression2,145 · 0.10% win
Corn Maze 2025 · other1,704 · 0.10% win
Corn Maze 2026 · other808 · 0.40% win
Heres a present! · other557 · 0.00% win
[LIVE EVENT] the tunnels · social163 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807914 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked13 September 2026 — 79 % liked23 September 2026 — 79 % liked3 October 2026 — 79 % liked13 October 2026 — 79 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
20 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:2078-1
13 Oct 2026, 15:1979no change
3 Oct 2026, 15:1979no change
23 Sept 2026, 15:1879no change
13 Sept 2026, 15:1779no change
3 Sept 2026, 15:1779no change
24 Aug 2026, 15:1679no change
22 Aug 2026, 07:5079no change
22 Aug 2026, 06:5079no change
22 Aug 2026, 05:5079no change
22 Aug 2026, 04:5079-1
22 Aug 2026, 03:5080no change
22 Aug 2026, 02:5080no change
22 Aug 2026, 01:5080no change
22 Aug 2026, 00:5080no change
21 Aug 2026, 23:5080no change
21 Aug 2026, 22:5080no change
21 Aug 2026, 21:5080no change
21 Aug 2026, 20:5480no change
14 Aug 2026, 15:1580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.