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Tap Squishies and Trade

Tap Squishies and Trade

A Roblox experience owned by Mango Matcha Studio.

TycoonENunboxingtradingcollectibles

Tap Squishies and Trade is a tycoon experience created on 2026-07-05. It currently has 1,402 players online. The game has accumulated 2,062,881 lifetime visits, 8,113 favorites, and a 96% like percentage. The description highlights mechanics involving tapping, blind boxes, trading, and upgrading luck.

Description (written by the developer; not a statement by this register)

💥 TAP your squishies to earn coins! 📦 OPEN blind boxes to find rare squishies! 🔄 TRADE with players to earn XP! 🍀 UPGRADE your luck and squish powers! 😌 EXPERIENCE satisfying squish effects! 80+ squishies to collect: Dumplings, Needoh, Keycaps Tags: Unboxing, Trading, Squishy, Fidget, ASMR, Dumpling, Needoh, Keyboard, Keycap, Collect, Pet

Last updated by the developer 23 Aug 2026, 07:23 UTC.

1,575
playing (measured 24 Aug 2026, 12:50 UTC)
3,247,048
lifetime visits
96%
liked (8,843 👍 / 352 👎)
8,113
favourites (2.5 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5602,1551,357.51,57510 August 202624 August 2026
66 measurements spanning 14 days, net +215. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 321–2,394 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
24 Aug 2026, 12:501,575-49
24 Aug 2026, 11:501,624+187
24 Aug 2026, 10:501,437+56
24 Aug 2026, 09:501,381+137
24 Aug 2026, 08:501,244+188
24 Aug 2026, 07:501,056+249
24 Aug 2026, 06:50807+180
24 Aug 2026, 05:50627+67
24 Aug 2026, 04:50560-20
24 Aug 2026, 03:50580-239
24 Aug 2026, 02:50819-107
24 Aug 2026, 01:50926-121
24 Aug 2026, 00:501,047-113
23 Aug 2026, 23:501,160-77
23 Aug 2026, 22:501,237-240
23 Aug 2026, 21:501,477-342
23 Aug 2026, 20:501,819-204
23 Aug 2026, 19:502,023-72
23 Aug 2026, 18:502,095-60
23 Aug 2026, 17:502,155first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202624 August 2026
66 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 66
Measured (UTC)% likedChange
24 Aug 2026, 12:5096no change
24 Aug 2026, 11:5096no change
24 Aug 2026, 10:5096no change
24 Aug 2026, 09:5096no change
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096no change
24 Aug 2026, 01:5096no change
24 Aug 2026, 00:5096no change
23 Aug 2026, 23:5096no change
23 Aug 2026, 22:5096no change
23 Aug 2026, 21:5096no change
23 Aug 2026, 20:5096no change
23 Aug 2026, 19:5096no change
23 Aug 2026, 18:5096no change
23 Aug 2026, 17:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.