[UPDATE]Generic Combat Game[RELEASE]
A Roblox experience owned by JoKu Studios.
Fighting & PvPENcombatgenericmultiplayer
Description (written by the developer; not a statement by this register)
A generic combat game. Please join the Dis to share suggestions and report bugs we read and consider all feedback, it helps to improve the game! If you enjoy the game, don't forget to Like and Favorite it for more updates. Tutorials in game. ENJOY!!!! --- CONSOLE AND MOBILE ARE SUPPORTED --- --- DEFAULT PC CONTROLS --- [E] – Equip Style [F] – Block/Parry [T] - Stomp [G] – Grab [R] – Critical Attack [SPACE + (W/A/S/D)] - Dodge [B] - Emote Wheel
Last updated by the developer 19 Aug 2026, 21:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 22:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.