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TwisterX [0.15]

TwisterX [0.15]

A Roblox experience owned by TwisterX Official Community.

SimulatorENtornado simulationsemi-sandboxweather radar

TwisterX [0.15] is a simulator experience created on 2026-07-06. It currently has 684 players, 20,693,907 lifetime visits, an 86% like percentage, and 38,550 favorites.

Description (written by the developer; not a statement by this register)

[ Lite has been officially released! Lite version improves performance by about 20%! ] Note : This game is not complete, expect unfinished features. Low-end devices might not run well in a full public server, consider playing in a private server, small servers, or in a Lite version. Version 0.15 (Alpha Version) TwisterX is a simple semi sandbox tornado game designed to be playable in mid to low-end devices that is under development and currently only has 8 towns, mostly free vehicles, enhanced simple tornado style for low end devices, Thermodynamics system, and a functioning performant Weather Radar (Reflectivity & Velocity). Controls: Shift + C for Free cam Press the Camera button on the top gui if your camera is stuck. Report bugs or suggest features via our social links or the Roblox community group wall. TwisterX is mainly developed by Fluzerify and other wonderful developers/contributers in the credits

Last updated by the developer 31 Oct 2026, 11:58 UTC.

1,401
playing (measured 31 Oct 2026, 14:50 UTC)
21,280,490
lifetime visits
85%
liked (10,202 👍 / 1,741 👎)
38,550
favourites (1.8 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3911,468929.51,40110 October 202631 October 2026
500 measurements spanning 21 days, net +524. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 229–1,630 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
31 Oct 2026, 14:501,401-67
31 Oct 2026, 13:501,468+10
31 Oct 2026, 12:501,458+289
31 Oct 2026, 11:501,169+188
31 Oct 2026, 10:50981-99
31 Oct 2026, 09:501,080+38
31 Oct 2026, 08:501,042+44
31 Oct 2026, 07:50998-75
31 Oct 2026, 06:501,073+26
31 Oct 2026, 05:501,047-78
31 Oct 2026, 04:501,125-139
31 Oct 2026, 03:501,264+25
31 Oct 2026, 02:501,239-142
31 Oct 2026, 01:501,381+160
31 Oct 2026, 00:501,221+12
30 Oct 2026, 23:501,209+252
30 Oct 2026, 22:50957+81
30 Oct 2026, 21:50876+13
30 Oct 2026, 20:50863-16
30 Oct 2026, 19:50879first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To TwisterX! · welcome4,193,512 · 86.0% win
300MPH Tornado!!! · other539,688 · 0.00% win
MDS. · other16,583 · 0.00% win
duck. · other4,254 · 0.10% win
Supporter! · other1,241 · 0.00% win
Meet Fluzerify! · other768 · 0.00% win
tix. · other256 · 0.00% win
Meet Kyoto! · other13 · 0.00% win
Intercept a satellite tornado. · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858886.513 August 202631 October 2026
1693 measurements spanning 79 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1693
Measured (UTC)% likedChange
31 Oct 2026, 14:5085no change
31 Oct 2026, 13:5085no change
31 Oct 2026, 12:5085no change
31 Oct 2026, 11:5085no change
31 Oct 2026, 10:5085no change
31 Oct 2026, 09:5085no change
31 Oct 2026, 08:5085no change
31 Oct 2026, 07:5085no change
31 Oct 2026, 06:5085no change
31 Oct 2026, 05:5085no change
31 Oct 2026, 04:5085no change
31 Oct 2026, 03:5085no change
31 Oct 2026, 02:5085no change
31 Oct 2026, 01:5085no change
31 Oct 2026, 00:5085no change
30 Oct 2026, 23:5085no change
30 Oct 2026, 22:5085no change
30 Oct 2026, 21:5085no change
30 Oct 2026, 20:5085no change
30 Oct 2026, 19:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.