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Build to the moon!

Build to the moon!

A Roblox experience owned by We're Going to the Moon!.

TycoonENtower buildingsci-fiincremental

Build to the moon! is a tycoon experience created on 2026-07-06. It has 1,932,881 lifetime visits and 1,530 concurrent players. The game holds 35,679 favorites and a 92% like percentage.

Description (written by the developer; not a statement by this register)

🌙 BUILD TO THE MOON! 🧱 Aliens stole your phone and escaped to the Moon! 👽📱 Build a giant spiral tower made of bricks, earn money, and unlock powerful upgrades to build faster and higher. Can you reach the Moon, defeat the aliens, and retrieve your phone? 🧱 Build your tower ⚡ Upgrade your building speed 💰 Earn money as you climb 🌙 Reach the Moon 👽 Take your phone back from the aliens! 👍 Like and favorite the game for more updates!

Last updated by the developer 1 Nov 2026, 02:41 UTC.

763
playing (measured 1 Nov 2026, 06:50 UTC)
20,752,784
lifetime visits
92%
liked (17,270 👍 / 1,516 👎)
39,354
favourites (1.9 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2814,7562,518.576311 October 20261 November 2026
500 measurements spanning 21 days, net -3,955. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 06:50763+18
1 Nov 2026, 05:50745+132
1 Nov 2026, 04:50613+28
1 Nov 2026, 03:50585+123
1 Nov 2026, 02:50462+68
1 Nov 2026, 01:50394-68
1 Nov 2026, 00:50462-170
31 Oct 2026, 23:50632+199
31 Oct 2026, 22:50433-53
31 Oct 2026, 21:50486-67
31 Oct 2026, 20:50553-149
31 Oct 2026, 19:50702-40
31 Oct 2026, 18:50742-137
31 Oct 2026, 17:50879-210
31 Oct 2026, 16:501,089+131
31 Oct 2026, 15:50958-77
31 Oct 2026, 14:501,035-180
31 Oct 2026, 13:501,215+100
31 Oct 2026, 12:501,115+63
31 Oct 2026, 11:501,052first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

719281.515 August 20261 November 2026
1703 measurements spanning 78 days, net +21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1703
Measured (UTC)% likedChange
1 Nov 2026, 06:5092no change
1 Nov 2026, 05:5092no change
1 Nov 2026, 04:5092no change
1 Nov 2026, 03:5092no change
1 Nov 2026, 02:5092no change
1 Nov 2026, 01:5092no change
1 Nov 2026, 00:5092no change
31 Oct 2026, 23:5092no change
31 Oct 2026, 22:5092no change
31 Oct 2026, 21:5092no change
31 Oct 2026, 20:5092no change
31 Oct 2026, 19:5092no change
31 Oct 2026, 18:5092no change
31 Oct 2026, 17:5092no change
31 Oct 2026, 16:5092no change
31 Oct 2026, 15:5092no change
31 Oct 2026, 14:5092no change
31 Oct 2026, 13:5092no change
31 Oct 2026, 12:5092no change
31 Oct 2026, 11:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.