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keyboard simulator

keyboard simulator

A Roblox experience owned by french country.

SimulatorENASMRsatisfying soundsexploration

Description (written by the developer; not a statement by this register)

🎹 Welcome to Keyboard Simulator! 🎹 Step on hundreds of satisfying keyboards and enjoy a unique ASMR experience! Each step produces realistic and relaxing sounds as you explore a vast landscape filled with keyboards, areas to discover, and surprises. ✨ On the agenda : 🎹 Hundreds of different keyboards 🔊 Satisfying ASMR sounds 🗺️ Several areas to explore 🚀 Regular updates with new content 👍 Remember to like the game ❤️ and add it to your favorites ⭐ to support development! 🎉 Have fun on Keyboard Simulator !

Last updated by the developer 15 Aug 2026, 19:02 UTC.

0
playing (measured 17 Aug 2026, 19:07 UTC)
1,728
lifetime visits
82%
liked (9 👍 / 2 👎)
24
favourites (13.9 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 19:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
49 R$
pop corn
15 R$
2x-speed
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome163 · 0.00% win
sad cat · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

829387.519 August 2026 — 89 % liked29 August 2026 — 93 % liked8 September 2026 — 88 % liked18 October 2026 — 82 % liked19 August 202618 October 2026
4 measurements spanning 60 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 10:2282-6
8 Sept 2026, 03:3088-5
29 Aug 2026, 03:0193+4
19 Aug 2026, 02:3289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.