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Drop a Block

Drop a Block

A Roblox experience owned by Impulse Play!.

PuzzleENtower stackingtiming mechanicleaderboards

Description (written by the developer; not a statement by this register)

Can you build the tallest tower? 📦 Drop blocks with perfect timing and watch your tower grow higher and higher! Every missed placement makes your next block smaller, so every tap counts. 🏆 Climb the leaderboards ✨ Unlock skins 💰 Earn Coins every game 🎯 Hit Perfect Drops for huge combos 🎁 Complete Daily Challenges & Rewards How high can YOU stack before you run out of space? 👍 Like the game for more updates! ⭐ Favorite to support the game! 🔔 Follow to never miss new content!

Last updated by the developer 2 Aug 2026, 06:57 UTC.

1
playing (measured 10 Aug 2026, 23:31 UTC)
20,687
lifetime visits
53%
liked (27 👍 / 24 👎)
104
favourites (5.0 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite life's
100 R$
2x Coins
25 R$
Exlusive Prismatic Skin
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Getting Started · welcome15,743 · 0.00% win
Warming Up · welcome14,376 · 0.00% win
Tower Builder · other8,040 · 0.00% win
Skyscraper · other2,766 · 0.00% win
Into the Clouds · progression905 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

535453.516 August 2026 — 53 % liked5 September 2026 — 54 % liked15 September 2026 — 53 % liked16 August 202615 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 08:5453-1
5 Sept 2026, 08:5354+1
16 Aug 2026, 08:4653first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.