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(NEW) Spin for UGC

(NEW) Spin for UGC

A Roblox experience owned by xcessive.

OtherENUGC claimingSpin mechanicsAFK farming

Description (written by the developer; not a statement by this register)

❗ JOIN XCESSIVE SERVER TO CONTACT ME OR ASK ME QUESTIONS ❗ ❗ If you missed the UGC Claim button, please contact the owner ❗ ⭐I will now be uploading NEW Limited UGC Every Week! [How to Get UGC Items] - Spin the Wheel and land to Claim a Free UGC Limited 🔥 💤 AFK or FIGHT for Coins and Buy a Free UGC Limited 🔥 - 1 kill = 1000 coins in fly zone - 1 kill = 500 coins in arena 👍 Like the game if you enjoy or want more UGC drops! CODE in Server IN-GAME - VIP | Includes Free spins, VIP Title, Permanent Exclusive 25% VIP luck boost, 2 Minor Luck Potions, Exclusive 5x Coins boost area! - Auto Spin | You can hide Wheel while it auto spins - 3 different Potions with 3 different ODD CHANCES! - Titles for the Top 10 | Spins & Playtime 🍀 You will have a chance to win the Limited UGC item by spinning a wheel, it is all based on luck so GOODLUCK! ⚠️CHEATERS AND EXPLOITERS WILL BE PERMA BANNED, GOES TO MAIN AND ALT ACCOUNT ⚠️ Thanks for playing! ❤️ #FreeUGC #LimitedUGC #Roblox #ugc #Free

Last updated by the developer 11 Aug 2026, 02:45 UTC.

0
playing (measured 11 Aug 2026, 07:35 UTC)
7,511
lifetime visits
69%
liked (43 👍 / 19 👎)
154
favourites (20.5 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:356first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
x2 Coins
400 R$
Magnet
300 R$
Auto Spin
149 R$
Pico's Creations Trail
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited · other2,934 · 100.0% win
Visited the Shop · other1,294 · 100.0% win
Blacksmith Cooking · secret978 · 0.00% win
Entered Fly Zone · other502 · 0.00% win
Entered The Arena · other324 · 0.00% win
First Blood · progression53 · 0.00% win
Double Kill · other43 · 0.00% win
Triple Kill · other32 · 0.00% win
Quad Kill · progression26 · 0.00% win
Single Kill · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

666967.517 August 2026 — 68 % liked27 August 2026 — 66 % liked6 September 2026 — 68 % liked26 September 2026 — 68 % liked6 October 2026 — 69 % liked17 August 20266 October 2026
5 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 16:3769+1
26 Sept 2026, 16:3668no change
6 Sept 2026, 15:1568+2
27 Aug 2026, 15:0766-2
17 Aug 2026, 15:0468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.