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Click to Cook Food

Click to Cook Food

A Roblox experience owned by +1 Clickers.

Clicker & idleENcookingclickerrebirth

Description (written by the developer; not a statement by this register)

Collect ingredients, cook them up, and sell them for cash! Spend your earnings on upgrades, hatch pets to work the kitchen for you, and unlock all 40 stages across 4 worlds. Rebirth to climb 50 titles from Rookie to Food God. How rich can you get? 👨‍🍳 Cook at the grill 🐾 Hatch pets that collect, cook, and sell for you ⬆️ 40+ upgrades to unlock

Last updated by the developer 31 Aug 2026, 16:32 UTC.

0
playing (measured 5 Sept 2026, 19:19 UTC)
4,460
lifetime visits
78%
liked (14 👍 / 4 👎)
456
favourites (102.2 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

In The Beginning · welcome3,706 · 100.0% win
Born Again · progression13 · 0.20% win
Met the Chef · social9 · 0.00% win
Tithe · progression3 · 0.10% win
The Promised Land · progression3 · 0.10% win
The Last Shall Be First · progression2 · 0.00% win
Streets of Gold · collection1 · 0.10% win
Forty Days and Forty Nights · progression0 · 0.00% win
Jubilee · progression0 · 0.00% win
An Hundredfold · progression0 · 0.00% win
Daily Bread · progression0 · 0.00% win
I Have Finished the Race · progression0 · 0.00% win
Noah's Ark · collection0 · 0.00% win
Feeding the 5,000 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

698677.55 September 2026 — 86 % liked15 October 2026 — 69 % liked25 October 2026 — 78 % liked785 September 202625 October 2026
3 measurements spanning 50 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 23:3278+9
15 Oct 2026, 23:2169-17
5 Sept 2026, 21:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.