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Fire A Cannon!

Fire A Cannon!

A Roblox experience owned by Kaboom!?.

SimulatorENdestructionidleupgrade

Description (written by the developer; not a statement by this register)

💥 Shoot, Smash, and Get Rich! 💥 🎯 Load your cannon and blast locations to pieces! Every shot drops resources — collect them, sell them for 💰, and stack that cash! ⚡ Upgrade your cannons from a rusty starter to LEGENDARY city-destroyers! 🏝️ Level up your base, unlock new locations, and grab powerful new weapons! 🚀 The stronger your cannon, the bigger the 💵! 🔥 Can you build the most destructive cannon collection ever? Jump in and find out! 🔥

Last updated by the developer 7 Aug 2026, 19:52 UTC.

4
playing (measured 11 Aug 2026, 03:03 UTC)
32,694
lifetime visits
66%
liked (192 👍 / 97 👎)
2,260
favourites (69.1 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:032first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Resources
199 R$
x2 Charge Speed
119 R$
VIP
99 R$
x2 Damage
99 R$
x2 Offline Rewards
99 R$
x2 Cash
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

666766.516 August 2026 — 67 % liked26 August 2026 — 67 % liked5 September 2026 — 66 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 03:4966-1
26 Aug 2026, 03:4967no change
16 Aug 2026, 03:4867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.