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Collect Bugs 🐛

Collect Bugs 🐛

A Roblox experience owned by PlaySage.

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Description (written by the developer; not a statement by this register)

🐛 Welcome to Bug Farm! 🐛 🥚 Grab fresh eggs off the conveyor belt! 🐣 Hatch them to discover rare & legendary bugs! 💰 Your bugs drop mini versions of themselves to sell for cash! ⭐ Your bugs keep earning while you're offline! Made by PlaySage 🍀

Last updated by the developer 10 Aug 2026, 23:52 UTC.

3
playing (measured 11 Aug 2026, 00:34 UTC)
12,976
lifetime visits
80%
liked (101 👍 / 26 👎)
183
favourites (14.1 per 1k visits)
6 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:348first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Bugs
500 R$
Auto Collect Bugs
80 R$
Auto Collect Money
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome27,698 · 84.2% win
Egg Apprentice · collection21,143 · 63.2% win
Bug Apprentice · collection15,332 · 63.2% win
Bug Specialist · collection4,877 · 63.2% win
Egg Specialist · collection4,413 · 42.1% win
Egg Expert · collection692 · 21.1% win
Bug Expert · collection690 · 42.1% win
Egg Master · collection312 · 21.1% win
Bug Master · collection111 · 21.1% win
Egg Grandmaster · collection58 · 0.00% win
Bug Grandmaster · collection54 · 0.00% win
Bug Legend · collection25 · 0.00% win
Egg Legend · collection21 · 0.00% win
Bug Overlord · collection11 · 0.00% win
Egg Overlord · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79898416 August 2026 — 89 % liked26 August 2026 — 81 % liked5 September 2026 — 79 % liked15 September 2026 — 79 % liked25 September 2026 — 79 % liked5 October 2026 — 80 % liked8016 August 20265 October 2026
6 measurements spanning 50 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 20:3880+1
25 Sept 2026, 20:3679no change
15 Sept 2026, 20:1579no change
5 Sept 2026, 20:0879-2
26 Aug 2026, 20:0581-8
16 Aug 2026, 20:0489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.