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⛏️+1 Pickaxe Escape

⛏️+1 Pickaxe Escape

A Roblox experience owned by Bonemesh.

MinigamesENminingprogressionescape

Description (written by the developer; not a statement by this register)

⛏️ Mine your way through different worlds! Break blocks, gain power, upgrade your pickaxe, and escape each stage! 💎🔥 Can you dig through the ores and make it to different worlds? 🏃‍♂️✨ Tags; mining, mine, pickaxe, escape, +1, speed escape, asmr

Last updated by the developer 10 Aug 2026, 21:37 UTC.

0
playing (measured 10 Aug 2026, 21:38 UTC)
38,051
lifetime visits
74%
liked (100 👍 / 35 👎)
97
favourites (2.5 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[ PERMANENT ] Corrupted Obsidian Pickaxe
999 R$
Rainbow Ore 12x
499 R$
[ PERMANENT ] Magma Pickaxe
499 R$
Netherite Ore 6x
249 R$
[ PERMANENT ] Rainbow Pickaxe
249 R$
8x Strength Rock [PERMANENT]
249 R$
Pink Diamond Ore 4x
149 R$
7x Strength Rock [PERMANENT]
149 R$
2X WINS [PERMANENT]
99 R$
Starter Pack
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome29,086 · 0.00% win
Stage 1 ! · progression16,279 · 0.00% win
Stage 2 ! · progression10,017 · 0.00% win
Stage 3 ! · progression4,685 · 0.00% win
Stage 4 ! · progression2,728 · 0.00% win
Stage 8 ! · progression2,184 · 0.00% win
Stage 5 ! · progression1,742 · 0.00% win
Stage 6 ! · progression1,217 · 0.00% win
Stage 7 ! · progression873 · 0.00% win
Stage 9 ! · progression486 · 0.00% win
Stage 10 ! · progression432 · 0.00% win
Finish First Portal ! · progression368 · 0.00% win
World 2 Stage 1 · progression314 · 0.00% win
World 2 Stage 2 · progression275 · 0.00% win
World 2 Stage 3 · progression245 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74767516 August 2026 — 76 % liked26 August 2026 — 76 % liked5 September 2026 — 75 % liked15 September 2026 — 74 % liked16 August 202615 September 2026
4 measurements spanning 30 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 02:0374-1
5 Sept 2026, 02:0275-1
26 Aug 2026, 02:0276no change
16 Aug 2026, 02:0176first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.