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THE KOYOTE [NEW]

THE KOYOTE [NEW]

A Roblox experience owned by Ultima Studio.

Social & hangoutENmusicsocial hangoutlightweight

Description (written by the developer; not a statement by this register)

THE KOYOTE Description : The map is made as comfortable as possible and lightweight so that mobile users can enjoy playing more comfortably. The visual audio in each music is made clearer so that the playing experience of listening to music is more enjoyable over a long period of time. The lighting on this map is also made quieter for a more comfortable playing experience. The graphics on this map are also made better for users with graphics 1 or 10, they can still feel the HD of this map. And this map will always be updated every day. List Music : - Original Song, R&B/HipHop, Amapiano, And Breakbeat Shop : - VIP: Get Local Title and Tools Sign, and Glow Stick - Exclusive: Get Exclusive Titles and Tools (Money Gun, Bubble Gun, Coffe, Popcorn, etc.) for the next update. Etc : - Event: Reach Level 100 to earn a custom title. - Commands: /re, /rejoin, freecam PC/Laptop (Shift + P) - Features: AFK System. - Open: 24/7 Until Never Closed. #thekoyote #kriganlabs #ultimastudio

Last updated by the developer 11 Aug 2026, 00:45 UTC.

1
playing (measured 11 Aug 2026, 03:01 UTC)
3,158
lifetime visits
99%
liked (87 👍 / 1 👎)
19
favourites (6.0 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EXCLUSIVE
25 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome THE COYOTE · welcome703 · 28.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9918 August 2026 — 99 % liked28 August 2026 — 99 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 09:1599no change
18 Aug 2026, 09:0799first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.