Difficulty Chart Valley [SPEEDRUNS!]
A Roblox experience owned by Echo Valley Studios.
ObbyENobbyspeedrundifficulty chart
Description (written by the developer; not a statement by this register)
🏔️ DIFFICULTY CHART VALLEY 🏔️ Can YOU conquer the Valley?! 😱 Climb your way from Easy all the way to ETERNAL difficulty in the ultimate difficulty chart obby! 10 stages, one epic journey. How far will YOU get? 🔥 ⚡ SPEEDRUN COURSES — Race the clock on exclusive courses like Candyland Rush and The Stud Gauntlet! Beat the WORLD RECORD and watch the whole server celebrate YOUR name! 🏆 👻 GHOST RACING — Race against the best players on the planet! Can you outrun the world record ghost? 🏅 GLOBAL LEADERBOARDS — Climb the ranks and claim your spot on the champion podium for EVERYONE to see! 🛒 SHOPS — Unlock awesome gear, trails, and boosts to style on your friends! 🎯 MINIGAMES — Stuck on a stage? Cool down and get your mind off it for a while! No more rage quits! 😤 ✨ Stunning nighttime valley with neon lights, secret islands, and dancing NPCs! 👍 LIKE and ⭐ FAVORITE for new stages, courses, and updates every week! Your legend starts at Stage 1. See you at the top! 🚀
Last updated by the developer 15 Jul 2026, 23:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.