Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
STALRACE OBSTACLE

STALRACE OBSTACLE

A Roblox experience owned by STALRACE COMMUNITY.

ObbyENparkourfantasyobstacle course

Description (written by the developer; not a statement by this register)

🌌 STALRACE OBSTACLE Enter a mysterious realm where floating crystal islands drift through the endless sky. Cross dangerous paths, leap over impossible gaps, and conquer every obstacle standing between you and victory. ✨ Features 🏁 20 Challenging Checkpoints 💎 Beautiful Crystal Fantasy World 🌌 Floating Islands & Magical Landscapes ⚡ Smooth Parkour Gameplay 🎮 Easy to Learn, Hard to Master 👥 Play Together with Friends 🏆 Race to Reach the Finish First! Every checkpoint brings you closer to becoming the ultimate explorer of the crystal realm. Stay focused, keep your balance, and never give up! Can you reach the final checkpoint? 🔥 Good luck, Challenger!

Last updated by the developer 10 Aug 2026, 19:31 UTC.

2
playing (measured 12 Aug 2026, 12:53 UTC)
4,309
lifetime visits
80%
liked (55 👍 / 14 👎)
13
favourites (3.0 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

798079.518 August 2026 — 79 % liked28 August 2026 — 80 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:0080+1
18 Aug 2026, 01:5379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.