Random Battles
A Roblox experience owned by TorqueDevv.
Fighting & PvPENphysics-based combatweapon shopflinging mechanics
Description (written by the developer; not a statement by this register)
RANDOM BATTLES Battle other players using a variety of tools, each with unique flinging abilities. Land hits to fling your opponents and earn Cash for every successful flinch. Spend your earnings at the weapon shop, which restocks on a synchronized timer across all servers — catch the restock at the right moment to grab a tool before anyone else does. Tools range from Common to Legendary, with rarer tools far harder to come by and offering a greater edge in combat. Time you'r restocks, master your tool's ability, and rise through the ranks.
Last updated by the developer 16 Aug 2026, 02:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 15:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.