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Backrooms Reality

Backrooms Reality

A Roblox experience owned by Sythering Studios.

HorrorENbackroomshorrorsurvival

Description (written by the developer; not a statement by this register)

Welcome to Backrooms Reality! Find yourself trapped within the endless halls of the Backrooms, where reality has broken apart and terrifying entities roam freely. 🎮 How to Play 🎮 Every round, Vote for one of 3 Maps to play on! Your objective? Survive. 🏃 Run from deadly entities. 🤝 Work together with other survivors. 🩹 Revive downed teammates. 🔍 Explore mysterious liminal environments. ⏳ Stay alive for as long as possible. 💬Talk with NPCs for free rewards! But be careful... The creatures lurking within the Backrooms are always hunting, and one wrong turn could lead straight into their grasp. Challenge yourself across unique maps, survive relentless entities, and prove that you have what it takes to endure the nightmare, Also talk to NPCs across the map to earn FREE rewards! 🎮 Mobile and Console support is not great right now! 🎮 ⚠️ HEAVILY INSPIRED BY EVADE!!⚠️ Made with love from Sythering Studios! 🙌 Hashtags: #Backrooms #horror #runner #fun

Last updated by the developer 15 Aug 2026, 13:58 UTC.

0
playing (measured 19 Aug 2026, 04:15 UTC)
398
lifetime visits
73%
liked (8 👍 / 3 👎)
14
favourites (35.2 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Luck Gamepass
199 R$
2x votes
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Owner Badge · other57 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70867821 August 2026 — 86 % liked1 September 2026 — 70 % liked11 September 2026 — 73 % liked7321 August 202611 September 2026
3 measurements spanning 20 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Sept 2026, 05:2073+3
1 Sept 2026, 00:0870-16
21 Aug 2026, 17:4986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.