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Frisson Grove [Beta]

Frisson Grove [Beta]

A Roblox experience owned by Komorebi Studio.

OtherENsocial hangoutbetavibes

Description (written by the developer; not a statement by this register)

fris·son a sudden strong feeling of excitement or fear; a thrill: Come and vibes with us! Thumbnail are digitally drawned by K8 (KVIII_Ann).

Last updated by the developer 10 Aug 2026, 15:54 UTC.

5
playing (measured 11 Aug 2026, 01:32 UTC)
3,912
lifetime visits
99%
liked (103 👍 / 1 👎)
35
favourites (8.9 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:323first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Barista Pass!
249 R$
NameTrail Pass [Exclusive]
100 R$
Confetti Tool
39 R$
Level Multiplier
39 R$
Money Tool
29 R$
Smoke Tool
19 R$
VIP (COMMANDS + ACCESS)
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

COMMUNITY FISH · social159 · 0.00% win
SCRAPBOOK BADGE · social61 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9710098.518 August 2026 — 100 % liked7 September 2026 — 97 % liked17 September 2026 — 98 % liked27 September 2026 — 98 % liked7 October 2026 — 99 % liked17 October 2026 — 99 % liked27 October 2026 — 99 % liked9918 August 202627 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 08:1799no change
17 Oct 2026, 08:0699no change
7 Oct 2026, 08:0699+1
27 Sept 2026, 08:0598no change
17 Sept 2026, 04:3098+1
7 Sept 2026, 04:2297-3
18 Aug 2026, 04:03100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.