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Crab Empire Simulator [EARN OFFLINE!]

Crab Empire Simulator [EARN OFFLINE!]

A Roblox experience owned by Crabify.

SimulatorENsimulatorcollectionoffline-earnings

Description (written by the developer; not a statement by this register)

Welcome to Crabify 🦀 🥚 Hatch eggs and collect unique crabs ⚡ Force, Speed, Luck: every crab has its own stats 🏠 Your own base, your crew, your strategy 💰 Collect, sell, upgrade, repeat How big can you grow your colony?

Last updated by the developer 11 Aug 2026, 13:55 UTC.

0
playing (measured 11 Aug 2026, 14:06 UTC)
22,587
lifetime visits
87%
liked (146 👍 / 22 👎)
151
favourites (6.7 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cosmic Bundle
749 R$
Endgame Pack
259 R$
King Crab
179 R$
Super Pack
149 R$
Auto sell
149 R$
X2 Materials
99 R$
Golden rod
99 R$
Master Pack
49 R$
Stater Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8716 August 2026 — 87 % liked26 August 2026 — 87 % liked5 September 2026 — 87 % liked15 September 2026 — 87 % liked5 October 2026 — 87 % liked25 October 2026 — 87 % liked16 August 202625 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 09:3387no change
5 Oct 2026, 09:3187no change
15 Sept 2026, 08:5387no change
5 Sept 2026, 08:5287no change
26 Aug 2026, 08:5287no change
16 Aug 2026, 08:5187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.