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[🎃UPD] ASMR Eat From Around The World! 🎥

[🎃UPD] ASMR Eat From Around The World! 🎥

A Roblox experience owned by BmBStudios.

RoleplayENfoodasmrmukbang

Description (written by the developer; not a statement by this register)

Eat a variety of food from all around the world, with unique dishes and ASMR sounds! Featuring: - 65+ Unique Food & Drinks - Stream A Mukbang - Japanese Tea Room - VIP Seating - ASMR - Cook in your own apartment - Save up your cash and roll for exclusive foods not on the menu! - ASMR Tower hidden away (: - Arcade with food-themed plushes to be won! Regular Food Updates!

Last updated by the developer 20 Oct 2026, 00:54 UTC.

36
playing (measured 22 Oct 2026, 11:15 UTC)
35,706
lifetime visits
73%
liked (262 👍 / 99 👎)
2,485
favourites (69.6 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 11:1538first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Access
499 R$
Luxury Apartment
300 R$
Festival Pass
249 R$
Buffet Access
129 R$
Extra ASMR Menu
99 R$
Platter Menu
99 R$
Seafood Menu
99 R$
Angel Hair Chocolate
79 R$
2x Cash
49 R$
Golden Cutlery (2X Points)
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.522 October 2026 — 74 % liked1 November 2026 — 73 % liked22 October 20261 November 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 11:1573-1
22 Oct 2026, 11:1574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.