+1 Sharp Per Click
A Roblox experience owned by Phantom LLC.
Clicker & idleENclickerkatanapet collection
+1 Sharp Per Click is a clicker-idle Roblox experience created on 2026-07-07. The game currently has 714 players online. It has accumulated 661,915 lifetime visits and 1,742 favorites. The title holds an 84% like percentage. The description mentions gaining sharpness, earning wins, and upgrading equipment.
Description (written by the developer; not a statement by this register)
⚔️ Click to gain Sharpness 🎋 Slice bamboo to earn Wins! 💰 Upgrade your katana, unlock pets, and discover new worlds! 👍 Like the game for future updates!
Last updated by the developer 21 Aug 2026, 22:04 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 929 | +70 |
| 24 Aug 2026, 04:50 | 859 | +141 |
| 24 Aug 2026, 03:50 | 718 | -45 |
| 24 Aug 2026, 02:50 | 763 | +79 |
| 24 Aug 2026, 01:50 | 684 | -47 |
| 24 Aug 2026, 00:50 | 731 | +24 |
| 23 Aug 2026, 23:50 | 707 | +70 |
| 23 Aug 2026, 22:50 | 637 | -12 |
| 23 Aug 2026, 21:50 | 649 | -9 |
| 23 Aug 2026, 20:50 | 658 | -75 |
| 23 Aug 2026, 19:50 | 733 | -38 |
| 23 Aug 2026, 18:50 | 771 | -150 |
| 23 Aug 2026, 17:50 | 921 | -65 |
| 23 Aug 2026, 16:50 | 986 | -138 |
| 23 Aug 2026, 15:50 | 1,124 | -247 |
| 23 Aug 2026, 14:50 | 1,371 | -101 |
| 23 Aug 2026, 13:50 | 1,472 | -184 |
| 23 Aug 2026, 12:50 | 1,656 | +141 |
| 23 Aug 2026, 11:50 | 1,515 | +91 |
| 23 Aug 2026, 10:50 | 1,424 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 87 | no change |
| 24 Aug 2026, 04:50 | 87 | no change |
| 24 Aug 2026, 03:50 | 87 | no change |
| 24 Aug 2026, 02:50 | 87 | no change |
| 24 Aug 2026, 01:50 | 87 | no change |
| 24 Aug 2026, 00:50 | 87 | no change |
| 23 Aug 2026, 23:50 | 87 | no change |
| 23 Aug 2026, 22:50 | 87 | no change |
| 23 Aug 2026, 21:50 | 87 | no change |
| 23 Aug 2026, 20:50 | 87 | no change |
| 23 Aug 2026, 19:50 | 87 | no change |
| 23 Aug 2026, 18:50 | 87 | no change |
| 23 Aug 2026, 17:50 | 87 | no change |
| 23 Aug 2026, 16:50 | 87 | no change |
| 23 Aug 2026, 15:50 | 87 | no change |
| 23 Aug 2026, 14:50 | 87 | no change |
| 23 Aug 2026, 13:50 | 87 | no change |
| 23 Aug 2026, 12:50 | 87 | no change |
| 23 Aug 2026, 11:50 | 87 | no change |
| 23 Aug 2026, 10:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.