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[🏎️NEW !] +1 HorsePower

[🏎️NEW !] +1 HorsePower

A Roblox experience owned by Blue Shark Interactive.

RacingENcar customizationclicker/idle mechanicsrebirth system

Description (written by the developer; not a statement by this register)

💪 Welcome to +1 HorsePower ! 🖱️ Click to gain Power and make your car stronger! 🏎️ Race down the track to earn Wins and Cash! 💰 Use your Cash to unlock faster and more powerful cars! 🔧 Open crates and collect powerful car parts! 🔥 Equip Trails to boost your Power and improve your progress! ♻️ Rebirth to get stronger and unlock powerful upgrades! 🌵 Unlock new maps and discover new cars, crates, and challenges! 🏆 Collect Wins and build your collection of powerful cars! ⚙️ Upgrade your setup with better parts and Trails! 🚗 Race farther, earn more, and become the ultimate racer! 👑 Can you reach the fastest cars and master every map?

Last updated by the developer 11 Oct 2026, 18:13 UTC.

0
playing (measured 14 Oct 2026, 03:00 UTC)
12,053
lifetime visits
93%
liked (97 👍 / 7 👎)
1,317
favourites (109.3 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Oct 2026, 03:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HyperCar Pack
389 R$
Super Lucky
275 R$
Fast Open
95 R$
Lucky
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

939493.514 October 2026 — 94 % liked24 October 2026 — 93 % liked14 October 202624 October 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0693-1
14 Oct 2026, 03:0394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.