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Ice Cream Truck Empire🍦

Ice Cream Truck Empire🍦

A Roblox experience owned by Voxel Stud..

TycoonENtycoonfoodmanagement

Description (written by the developer; not a statement by this register)

🍦 Welcome to your Ice Cream Truck!🍦 🎲 Roll and collect ice creams. 🍨 Mix and Create Cones for your Clients 💰 Sell to earn cash and please your customers. 📈 Upgrade your truck and business to attract more people. 👑 20% cash boost for Premium users. 👍 Like & Favorite the game for unique future updates ! 🤍Thank you for playing, its my first experience, hope you like it :)

Last updated by the developer 19 Aug 2026, 21:16 UTC.

1
playing (measured 20 Aug 2026, 07:04 UTC)
808
lifetime visits
64%
liked (100 👍 / 56 👎)
3,046
favourites (3769.8 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 07:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Starter Pack
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined ! · welcome35,281 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64807220 August 2026 — 80 % liked30 August 2026 — 74 % liked9 September 2026 — 67 % liked19 September 2026 — 66 % liked29 September 2026 — 65 % liked9 October 2026 — 64 % liked20 August 20269 October 2026
6 measurements spanning 50 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 19:0264-1
29 Sept 2026, 18:1965-1
19 Sept 2026, 10:2366-1
9 Sept 2026, 10:2067-7
30 Aug 2026, 08:3074-6
20 Aug 2026, 07:0480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.