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FZ | Sky Above The Heavens

FZ | Sky Above The Heavens

A Roblox experience owned by Swords of the Mist.

RoleplayENcompetitiveDUALCAPanti-exploit

Description (written by the developer; not a statement by this register)

Welcome to above the heavens. DUALCAP ONLY. Minimums are 6s or above. 550 DC MINIMUM. Heal Swords. ------------------------------------------------------------------- RULES - No CW exploiters strike 3 and above allowed. - No exploiting - NO mercs are allowed (all players will be checked during the match) - If a player has a constant 250+ ms, or spiking, will be subbed out. - Studding is NOT allowed. If caught constantly studding more than 5 times, you will be kicked. - Glitches of any kind are strictly forbidden - AA is NOT allowed. - SOTM HRs reserves the rights to kick/team anyone out deemed suspicious without evidence needed. (doesn't have to be valid or not, we still maintain the right to if deemed suspicous.)

Last updated by the developer 6 Aug 2026, 20:37 UTC.

0
playing (measured 11 Aug 2026, 14:51 UTC)
3,994
lifetime visits
57%
liked (4 👍 / 3 👎)
4
favourites (1.0 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

11k
11,000 R$
7k
7,000 R$
a
6,000 R$
5700
5,700 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

578068.518 August 2026 — 80 % liked28 August 2026 — 57 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:3557-23
18 Aug 2026, 03:3380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.