stupid weapon game: restocked
A Roblox experience owned by bergish entertainments.
Fighting & PvPENrandomizercombatchaos
Description (written by the developer; not a statement by this register)
roblox didn't like us for our freedom of speech so we decided to comply we're just following orders welcome to folk valley, mexico. big yahu has been funded by bloxpac to host the first annual stupid weapon games to test new weapon developments. do not let big yahu down! fight, and advance weapon r&d! stupid weapon game: restocked is a randomizer game created by bergish_h, bloxylazerman8, jettsonyt, and realchcosmic featuring around 200 or more unique items that you can get. every time you respawn your loadout will be randomized and you will be given 6 unique items from this list ranging from melee, ranged, transport, and etc. it was first created on the 25th of october 2025 but that version got shadowbanned due to some features that big blox did not like bergish_h is scared of true employment, which is why he promotes stupid weapon game with severe enjoyment.
Last updated by the developer 18 Aug 2026, 10:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 05:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.