[EARLY ACCESS] BLITZ FPS
A Roblox experience owned by Atlas Creative Games.
ShooterENFirst-Person ShooterMultiplayer PvPWeapon Mastery
[EARLY ACCESS] BLITZ FPS is a shooter experience created on 2026-07-07. It records 684,065 lifetime visits and 604 concurrent players. The title holds 19,774 favorites and maintains a 94% like percentage. The game features fast-paced combat mechanics within the shooter genre.
Description (written by the developer; not a statement by this register)
🔫 WELCOME TO BLITZ FPS! BLITZ is a fast-paced Roblox first-person shooter built for nonstop action, satisfying gunplay, and highlight-worthy moments. Jump into intense multiplayer matches, master powerful weapons, and prove you have the best aim in the lobby! ⚡ FAST-PACED COMBAT • Free-for-All and Team Deathmatch • Quick matches, fast respawns, and responsive movement • Assault rifles, SMGs, shotguns, snipers, pistols, and specialty weapons • Earn killstreaks, hit headshots, and create insane clips 🏆 UNLOCK & MASTER • Level up weapons through Weapon Mastery • Unlock guns, wraps, charms, perks, and crates • Complete quests and achievements for rewards 👥 PLAY WITH FRIENDS Squad up, chase high-elimination games, climb the leaderboards, and become a BLITZ legend. ✨ ROBLOX PLUS / PREMIUM Exclusive banner, badge & occasional crate rewards. 🎯 FPS • First-Person Shooter • Multiplayer Shooter • PvP • Team Deathmatch • Free-for-All • Sniper • Gun Combat • Action
Last updated by the developer 23 Aug 2026, 00:53 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 09:50 | 374 | +15 |
| 24 Aug 2026, 08:50 | 359 | +36 |
| 24 Aug 2026, 07:50 | 323 | +18 |
| 24 Aug 2026, 06:50 | 305 | +7 |
| 24 Aug 2026, 05:50 | 298 | -51 |
| 24 Aug 2026, 04:50 | 349 | -46 |
| 24 Aug 2026, 03:50 | 395 | -54 |
| 24 Aug 2026, 02:50 | 449 | -111 |
| 24 Aug 2026, 01:50 | 560 | -96 |
| 24 Aug 2026, 00:50 | 656 | -74 |
| 23 Aug 2026, 23:50 | 730 | -21 |
| 23 Aug 2026, 22:50 | 751 | -6 |
| 23 Aug 2026, 21:50 | 757 | +1 |
| 23 Aug 2026, 20:50 | 756 | -85 |
| 23 Aug 2026, 19:50 | 841 | +39 |
| 23 Aug 2026, 18:50 | 802 | -20 |
| 23 Aug 2026, 17:50 | 822 | +14 |
| 23 Aug 2026, 16:50 | 808 | +31 |
| 23 Aug 2026, 15:50 | 777 | +41 |
| 23 Aug 2026, 14:50 | 736 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 09:50 | 94 | no change |
| 24 Aug 2026, 08:50 | 94 | no change |
| 24 Aug 2026, 07:50 | 94 | no change |
| 24 Aug 2026, 06:50 | 94 | no change |
| 24 Aug 2026, 05:50 | 94 | no change |
| 24 Aug 2026, 04:50 | 94 | no change |
| 24 Aug 2026, 03:50 | 94 | no change |
| 24 Aug 2026, 02:50 | 94 | no change |
| 24 Aug 2026, 01:50 | 94 | no change |
| 24 Aug 2026, 00:50 | 94 | no change |
| 23 Aug 2026, 23:50 | 94 | no change |
| 23 Aug 2026, 22:50 | 94 | no change |
| 23 Aug 2026, 21:50 | 94 | no change |
| 23 Aug 2026, 20:50 | 94 | no change |
| 23 Aug 2026, 19:50 | 94 | no change |
| 23 Aug 2026, 18:50 | 94 | no change |
| 23 Aug 2026, 17:50 | 94 | no change |
| 23 Aug 2026, 16:50 | 94 | no change |
| 23 Aug 2026, 15:50 | 94 | no change |
| 23 Aug 2026, 14:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.