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[UPD 1🍬] Button Simulator Tropical

[UPD 1🍬] Button Simulator Tropical

A Roblox experience owned by Paradise Game's.

SimulatorENincrementalclickertropical theme

Description (written by the developer; not a statement by this register)

Welcome to Button Simulator Tropical! How to Play: 🔥 Buy Buttons ❌ Get higher Multipliers 🍀 Roll rare Runes 💠 Unlock new Passives 🌍 Unlock new Worlds ⭐ Discover a ton of Features Credits: @D3gub // Owner @inoobsoyea // Balancer

Last updated by the developer 28 Jul 2026, 05:39 UTC.

0
playing (measured 11 Aug 2026, 02:32 UTC)
3,952
lifetime visits
76%
liked (31 👍 / 10 👎)
43
favourites (10.9 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GamePass Bundle
1,149 R$
X2 Stats
399 R$
Vip
349 R$
X2 RuneSpeed
249 R$
X2 Rune Luck
249 R$
X2 Passive Keys
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,319 · 0.00% win
First Ascension · progression27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74767518 August 2026 — 74 % liked27 September 2026 — 75 % liked7 October 2026 — 76 % liked18 August 20267 October 2026
3 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 07:5076+1
27 Sept 2026, 07:4975+1
18 Aug 2026, 03:4874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.