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Goalbound: Recreation!

Goalbound: Recreation!

A Roblox experience owned by Goalbound: Recreation.

SportsENanimeBlue Locksoccer

Description (written by the developer; not a statement by this register)

⚽ Goalbound is a Roblox soccer game inspired by the anime Blue Lock, where players compete in intense 6v6 team-based matches to prove they're the best striker. With flashy skills, ego-driven gameplay, and training areas to sharpen your abilities, it captures the competitive, high-stakes spirit of Blue Lock in a fast-paced, anime-styled experience. CONTROLS: Shift - Run Space - Rainbow Flick E - Tackle E Mid-air - Intercept Space + M1 - Header Space + Space (IF BALL IS IN AIR) - Other Header M1 - Shoot M1 + A/D - Curve shot M1 + M2 - Shot feint M1 + M2 Timed - Parry M1 Timed - Volley shot(ball needs to be in the air) Q - Dribble T - Flow G - Awaken CREDITS: Goalbound

Last updated by the developer 23 Jul 2026, 21:06 UTC.

0
playing (measured 11 Aug 2026, 19:48 UTC)
2,347
lifetime visits
97%
liked (77 👍 / 2 👎)
57
favourites (24.3 per 1k visits)
7 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Pet
299 R$
Street Style Goal Effect
299 R$
Snake Pet Accessory
299 R$
Cat Pet Accessory
249 R$
Snake Goal Effect
249 R$
Dragon Goal
249 R$
Rat Dance Emote
199 R$
Car Emote
199 R$
Fries in the Bag Emote
199 R$
Life on the Line Emote
199 R$
Awakening Outfits
140 R$
Private Servers+
120 R$
Skip Spins
99 R$
Graffiti Player Card
79 R$
Dragon Card
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9718 August 2026 — 97 % liked28 August 2026 — 97 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 17:3097no change
18 Aug 2026, 17:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.