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Clone or Die 🔍

Clone or Die 🔍

A Roblox experience owned by Ballon Studio's.

Social & hangoutENhide-and-seeksocial deductionNPC mimicry

Description (written by the developer; not a statement by this register)

Clone or Die is a fast mix of hide-and-seek and fake NPC survival! Blend in with clones, fool the seeker, and don’t get exposed. 🫣 HIDER: Stay close to NPCs, move like a clone, and hide in the crowd. If the seeker picks you, you’re out. DON’T GET FOUND! 🔎 SEEKER: Search through the NPCs and find the real player hiding among them. Pick the wrong target and you’re out. FIND THE REAL ONE! 💵 CASH: Collect Cash by surviving rounds, winning games, and finding real players. Use it to unlock new weapon skins and effects! ⭐ PREMIUM: Premium Players get an exclusive skin and bonus rewards!

Last updated by the developer 4 Aug 2026, 20:33 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
169,812
lifetime visits
70%
liked (231 👍 / 98 👎)
9,230
favourites (54.4 per 1k visits)
8 July 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

697069.515 August 2026 — 70 % liked25 August 2026 — 70 % liked4 September 2026 — 70 % liked14 September 2026 — 69 % liked24 September 2026 — 70 % liked4 October 2026 — 70 % liked14 October 2026 — 70 % liked24 October 2026 — 70 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:3370no change
14 Oct 2026, 10:3270no change
4 Oct 2026, 10:3170no change
24 Sept 2026, 10:3070+1
14 Sept 2026, 08:0269-1
4 Sept 2026, 07:5370no change
25 Aug 2026, 06:1770no change
15 Aug 2026, 06:1770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.