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Dodgeball Tag

Dodgeball Tag

A Roblox experience owned by LeetBeet Games.

SportsENdodgeballleaderboardscosmetics

Description (written by the developer; not a statement by this register)

Welcome to Dodgeball Tag, a fast-paced game where you run and jump around to avoid getting tagged by dodgeballs across a variety of gamemodes and maps! 💰 Earn coins by tagging or surviving! 🔴 Buy dodgeball skins to show off! 🏆 Reach top 100 in the weekly leaderboards to earn exclusive rewards! ⭐ Like and favourite the game if it's fun! 👥 Join the group for an exclusive reward and to receive updates!

Last updated by the developer 19 Aug 2026, 07:23 UTC.

0
playing (measured 20 Aug 2026, 03:48 UTC)
38,350
lifetime visits
43%
liked (39 👍 / 51 👎)
1,310
favourites (34.2 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 03:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Baller
19 R$
2x Coins
9 R$
3x Votes
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome29,377 · 100.0% win
OG · other17,742 · 0.00% win
First tag · collection16,458 · 90.0% win
First win · progression7,029 · 70.0% win
World Champion · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

434443.520 August 2026 — 44 % liked30 August 2026 — 43 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 03:4943-1
20 Aug 2026, 03:4944first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.