[16+] Eternal
A Roblox experience owned by Forsaken Eternal Dev Teams.
HorrorENhorrorasymmetric multiplayersurvival
Description (written by the developer; not a statement by this register)
Credit Forleaken and Forsaken Dev Team If the Forsaken Dev Team intends to file a DMCA against this game, please contact me first. Thank you [This game has entered ALPHA! Expect changes and lots of bugs!] Welcome to your eternal prison. Enter its realm and encounter all sorts of familiar faces; whether they're friends, foes, or both, you're bound to run into them at some point. Survivor: Protect your teammates, complete objectives, and survive until the timer hits 0. Killer: Kill them all, leave no one standing. Do whatever it takes. Once you decide to enter, there's no going back. This is your home now. Eternal by it forever.
Last updated by the developer 8 Aug 2026, 15:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 07:45 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Sept 2026, 14:05 | 55 | +3 |
| 9 Sept 2026, 06:20 | 52 | -3 |
| 30 Aug 2026, 04:45 | 55 | -3 |
| 20 Aug 2026, 02:50 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.