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Senja Terahir  ( VIP 1 ROBUX )

Senja Terahir ( VIP 1 ROBUX )

A Roblox experience owned by LVCOMMUNITY.

Social & hangoutIDhangoutsocialrelaxation

Senja Terahir (VIP 1 ROBUX) is a social-hangout experience created on 2026-07-08. It has 537,046 lifetime visits and 2,514 favorites. Currently, 168 users are playing. The experience holds a 98% like percentage. Features include voice chat, fishing, and cinematic spots.

Description (written by the developer; not a statement by this register)

🌅 Senja Terakhir Tempat hangout dengan suasana senja yang hangat dan menenangkan. Nikmati waktu bersama teman maupun sendiri sambil menikmati pemandangan yang indah. Fitur: 🎙️ Voice Chat 🎣 Fishing 💬 Hangout & Chat 📸 Spot Cinematic 🌄 Sunset View Tempat di mana setiap senja menyimpan cerita.

Last updated by the developer 27 Aug 2026, 13:55 UTC.

166
playing (measured 28 Aug 2026, 05:50 UTC)
625,103
lifetime visits
97%
liked (1,477 👍 / 43 👎)
3,164
favourites (5.1 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10242826516611 August 202628 August 2026
153 measurements spanning 17 days, net +35. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–477 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 153
Measured (UTC)PlayersChange
28 Aug 2026, 05:50166-32
28 Aug 2026, 04:50198+28
28 Aug 2026, 03:50170+33
28 Aug 2026, 02:50137-7
28 Aug 2026, 01:50144+3
28 Aug 2026, 00:50141+14
27 Aug 2026, 23:50127-8
27 Aug 2026, 22:50135-41
27 Aug 2026, 21:50176-4
27 Aug 2026, 20:50180-50
27 Aug 2026, 19:50230-42
27 Aug 2026, 18:50272-67
27 Aug 2026, 17:50339+3
27 Aug 2026, 16:50336-69
27 Aug 2026, 15:50405-23
27 Aug 2026, 14:50428+86
27 Aug 2026, 13:50342+77
27 Aug 2026, 12:50265+57
27 Aug 2026, 11:50208+9
27 Aug 2026, 10:50199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Conqueror
1,000 R$
AstralAbyssROD
1,000 R$
PINKClockwork
1,000 R$
Cople x1x1x
1,000 R$
PINKAURA
10 R$
REDAURA
10 R$
MonsWhiteAura
10 R$
DarkdemonROD
10 R$
Umbrella
10 R$
Katanaa
10 R$
Forsaken
10 R$
ZombieRod
10 R$
Crystalized
10 R$
Loving
10 R$
Flery
10 R$
SHARKY
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

979897.514 August 202628 August 2026
153 measurements spanning 13 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 153
Measured (UTC)% likedChange
28 Aug 2026, 05:5097no change
28 Aug 2026, 04:5097no change
28 Aug 2026, 03:5097no change
28 Aug 2026, 02:5097no change
28 Aug 2026, 01:5097no change
28 Aug 2026, 00:5097no change
27 Aug 2026, 23:5097no change
27 Aug 2026, 22:5097no change
27 Aug 2026, 21:5097no change
27 Aug 2026, 20:5097no change
27 Aug 2026, 19:5097no change
27 Aug 2026, 18:5097no change
27 Aug 2026, 17:5097no change
27 Aug 2026, 16:5097no change
27 Aug 2026, 15:5097no change
27 Aug 2026, 14:5097no change
27 Aug 2026, 13:5097no change
27 Aug 2026, 12:5097no change
27 Aug 2026, 11:5097no change
27 Aug 2026, 10:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.