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Pilgrim's Path

Pilgrim's Path

A Roblox experience owned by Wayfinder World.

AdventureENstealthnarrative-drivendark fantasy

Description (written by the developer; not a statement by this register)

Step into part one of Pilgrams Progress the City of Destruction, a crumbling world on the edge of collapse. Rooftops burn, guards patrol the streets, and every shadow could be your hiding place. You carry a mysterious Burden on your back — but somewhere beyond the city walls, a narrow path leads to freedom. 📜 Recover the Lost Pages Search rooftops, ruined homes, hidden alleys, and guarded corners for glowing page fragments. Piece them together to uncover the truth behind the city, your Burden, and the path that leads beyond destruction. 🌑 Master the Shadows Stay hidden, move carefully, and outsmart ruthless city guards. Use cover, dark corridors, rooftops, and secret paths to slip past patrols before they raise the alarm. 🏙️ Escape a Ruined World Climb across rooftops, sneak through broken streets, explore burning markets, and discover hidden routes through a city falling apart around you. 🔥 Carry Your Burden Choose the weight you carry: Shame, Anger, or Fear. Each Burden chang

Last updated by the developer 10 Aug 2026, 13:15 UTC.

24
playing (measured 10 Aug 2026, 16:38 UTC)
45,965
lifetime visits
55%
liked (418 👍 / 343 👎)
3,915
favourites (85.2 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3823first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Finish Zone 1 · progression11,868 · 46.2% win
Overcome Fear · other4,480 · 17.3% win
Overcome Anger · other4,380 · 16.2% win
Overcome Shame · other3,293 · 13.6% win
Badge Scrolls Fast · collection144 · 11.6% win
Badge Scrolls No Caught · collection139 · 11.2% win
Overcome All Burdens · other91 · 0.10% win
Badge Escape · progression74 · 6.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

53555416 August 2026 — 53 % liked26 August 2026 — 55 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:0455+2
16 Aug 2026, 14:0353first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.