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[RELEASE] Project Exodus

[RELEASE] Project Exodus

A Roblox experience owned by Arm's Studio.

TycoonENminingcraftingrebirth

Description (written by the developer; not a statement by this register)

Project Exodus... Build your tycoon from the ground up using hundreds of unique and custom-designed items, including a massive variety of mines, upgraders, conveyors and special utilities. Every item has its own stats, mechanics, and some can be even crafted from others, giving you countless ways to experiment and create the most efficient layout possible. ♻️ | Reborn to obtain superpowered items 🗡️ | Fight mobs to collect new items 🔧 | Build and customize your ultimate tycoon with full creative freedom 💰 | Discover new items and strategies to earn more cash than ever [Note] Game takes heavy inspiration from Miners Haven & Mining Madness

Last updated by the developer 11 Aug 2026, 16:24 UTC.

41
playing (measured 12 Aug 2026, 00:48 UTC)
19,981
lifetime visits
78%
liked (253 👍 / 71 👎)
671
favourites (33.6 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:4838first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Warlord
1,499 R$
VIP
799 R$
Cheaper Reborn Rerolls
499 R$
Cheaper Profile Upgrades
499 R$
2x Mob Luck
299 R$
Bigger Plot
149 R$
100% Sell Price
59 R$
Customisable Plot
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7816 August 2026 — 78 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3878no change
16 Aug 2026, 14:3678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.