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Capture a Squishy Dumpling

Capture a Squishy Dumpling

A Roblox experience owned by Fun Obbies studio'ss.

SimulatorENterritory controlbase defenseresource generation

Description (written by the developer; not a statement by this register)

Welcome to Squishy Dumpling! 🧠⚔️ 1. Capture Squishy Dumpling Zones and take control of the map! 2. Defend your territories and don’t let others steal them! 3. Generate Squishy Dumpling and bring them back to your Base for Cash! 💵 4. Upgrade your power, speed, and capacity to dominate more zones! 🔥 Become the strongest player and control the best territories! 👍 Don’t forget to like the game!

Last updated by the developer 9 Jul 2026, 17:12 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
27,178
lifetime visits
78%
liked (18 👍 / 5 👎)
65
favourites (2.4 per 1k visits)
8 July 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
499 R$
Ultra Vip
399 R$
x2 Power
199 R$
VIP
149 R$
x2 Speed
99 R$
Auto Collect
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Squishy Dumpling! · welcome23,647 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.516 August 2026 — 77 % liked25 September 2026 — 78 % liked16 August 202625 September 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 07:0578+1
16 Aug 2026, 05:3577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.