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+1 Kaiju Evolution 👹

+1 Kaiju Evolution 👹

A Roblox experience owned by +1 Kaiju Games.

SimulatorENkaijuevolutionobby

+1 Kaiju Evolution 👹 is a simulator experience created on 2026-07-08. It has accumulated 5,782,402 lifetime visits and 386,667 favorites. Currently, 1,487 users are playing. The game holds a 93% like percentage.

Description (written by the developer; not a statement by this register)

👹 Welcome to +1 Kaiju Evolution! 🏃 Gain +1 Speed every step! 👾 Evolve into stronger and faster Kaiju's! 🏁 Cross challenging Obbies to earn Wins! 💰 Spend Wins to unlock powerful Upgrades! ⚡ Increase your Speed and evolve even further! 🏆 Race to become the fastest Kaiju and reach the top! 👍 Like & Favorite the game for future updates! 🔔 Follow the game so you never miss new content!

Last updated by the developer 22 Aug 2026, 06:50 UTC.

317
playing (measured 24 Aug 2026, 11:50 UTC)
6,624,642
lifetime visits
93%
liked (11,270 👍 / 888 👎)
459,248
favourites (69.3 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1982,3771,287.531710 August 202624 August 2026
65 measurements spanning 14 days, net -2,060. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 65
Measured (UTC)PlayersChange
24 Aug 2026, 11:50317+3
24 Aug 2026, 10:50314+32
24 Aug 2026, 09:50282-8
24 Aug 2026, 08:50290+87
24 Aug 2026, 07:50203+4
24 Aug 2026, 06:50199-20
24 Aug 2026, 05:50219-27
24 Aug 2026, 04:50246+46
24 Aug 2026, 03:50200+2
24 Aug 2026, 02:50198-38
24 Aug 2026, 01:50236-20
24 Aug 2026, 00:50256+8
23 Aug 2026, 23:50248-26
23 Aug 2026, 22:50274+11
23 Aug 2026, 21:50263-20
23 Aug 2026, 20:50283+2
23 Aug 2026, 19:50281-57
23 Aug 2026, 18:50338-71
23 Aug 2026, 17:50409-46
23 Aug 2026, 16:50455first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kaiju No 8
999 R$
Shin Godzilla
799 R$
Mythical Wolf
649 R$
Infinite Revives
249 R$
Double Wins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 202624 August 2026
66 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 66
Measured (UTC)% likedChange
24 Aug 2026, 11:5093no change
24 Aug 2026, 10:5093no change
24 Aug 2026, 09:5093no change
24 Aug 2026, 08:5093no change
24 Aug 2026, 07:5093no change
24 Aug 2026, 06:5093no change
24 Aug 2026, 05:5093no change
24 Aug 2026, 04:5093no change
24 Aug 2026, 03:5093no change
24 Aug 2026, 02:5093no change
24 Aug 2026, 02:4993no change
24 Aug 2026, 01:5093no change
24 Aug 2026, 00:5093no change
23 Aug 2026, 23:5093no change
23 Aug 2026, 22:5093no change
23 Aug 2026, 21:5093no change
23 Aug 2026, 20:5093no change
23 Aug 2026, 19:5093no change
23 Aug 2026, 18:5093no change
23 Aug 2026, 17:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.