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🍨 Blizzard's Freezeria (Anomaly)

🍨 Blizzard's Freezeria (Anomaly)

A Roblox experience owned by Dj & Foil's Awesome Community.

SimulatorENcooking simulationmultiplayerexperimental

Description (written by the developer; not a statement by this register)

Blizzard's Freezeria is hiring! Controls [PC]: E - Toggle Drag Objects NOTE: Everything you see is subject to change. This is still an experimental phase. The game may seem confusing and tedious, but that is why you should bring coworkers with you to split up tasks and handle customers accordingly. *Objects put on Tray cannot be removed* *You need to use different tools for different actions* *Report bugs or give suggestions on the group page* *Multiplayer is easier than Solo* "Congratulations! You just got hired! Work at a local Freezeria in the small town of Rainville where it never stops raining for some reason..." Spinoff and inspired on many different genres of games such as AHA, Elevators, and Papa's Pizzeria Franchise. This is a passion project, updates may seem inconsistent due to college and work. Thanks for playing and reading this far... (Support us by joining the group, donating, or just sharing the word around about this project!)

Last updated by the developer 9 Aug 2026, 14:33 UTC.

0
playing (measured 10 Aug 2026, 20:53 UTC)
465
lifetime visits
100%
liked (11 👍 / 0 👎)
10
favourites (21.5 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10021 August 2026 — 100 % liked31 August 2026 — 100 % liked21 August 202631 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 13:46100no change
21 Aug 2026, 08:49100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.