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[🚗] Merge Cars!

[🚗] Merge Cars!

A Roblox experience owned by Mantle Works.

TycoonENmerge mechanicidle/tycooncars

Description (written by the developer; not a statement by this register)

🚗 Welcome to Merge Cars! 🚗 How to play: 🏎️ Buy & merge cars to get better ones! 💸 Cross Gates to earn cash! ⚡ Upgrade your speed, cash, gates & more! 🔄 Rebirth to unlock new routes and upgrades! 🏆 Become the richest! ⏰ Your cars earn even when you are offline ⭐ Remember to like and favourite the game for more updates! Built By Mantle Works

Last updated by the developer 19 Aug 2026, 21:40 UTC.

7
playing (measured 20 Aug 2026, 04:15 UTC)
4,291
lifetime visits
91%
liked (189 👍 / 18 👎)
7,850
favourites (1829.4 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 04:157first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
x2 Car Speed
79 R$
Auto Roll Crate
69 R$
x2 Cash
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

90969320 August 2026 — 96 % liked30 August 2026 — 96 % liked9 September 2026 — 93 % liked19 September 2026 — 91 % liked29 September 2026 — 90 % liked9 October 2026 — 91 % liked19 October 2026 — 91 % liked9120 August 202619 October 2026
7 measurements spanning 60 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 04:1891no change
9 Oct 2026, 04:1791+1
29 Sept 2026, 04:1790-1
19 Sept 2026, 04:1791-2
9 Sept 2026, 04:1693-3
30 Aug 2026, 04:1696no change
20 Aug 2026, 04:1596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.