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[BETA] Ekspedisi Gunung Tangkuban Parahu

[BETA] Ekspedisi Gunung Tangkuban Parahu

A Roblox experience owned by LUXXARIS STORE.

ObbyIDmountain explorationcheckpoint obstacle coursescenic views

Description (written by the developer; not a statement by this register)

Map Ini Masih Tahap Pengembangan yg Artinya Masih Akan Terus Di Perbarui 📢 --- INFO MAP --- ✅ Pemandangan Indah ✅ Cocok Untuk Pemula Dan Menengah ✅ 5 Pos CheckPoint ✅ Rintangan Sangat Mudah & Easy ✅ Carry Gendong Teman ✅ Dance Emote Banyak Pilihan ✅ Kostum Event Setiap Bulan ✅ Spot Foto Pastinya ✅ Sewa Glider Gratis Di Puncak ✅ Tidak Ada VIP, Semua Sama ya ✅ Bergabung Ke Komunitas Untuk Dapat Benefit Menarik Di Dalam Map 📢 --- UPDATE TERBARU ---- New Update 8/7/26 - Perbaikan System Utama Map - Perbaikan Leaderboard Rank 📢 --- Note Owner --- Maaf Apabila Masih Banyak Kekurangannya, Karena Aku Solo Developer / Sendirian Membangun Map ini, Mohon Supportnya Dengan Like Tanda 👍ya Teman Teman Agar Aku Terus Semangat Update MAP ini, Terima Kasih 🫰 📢 --- Tag --- mount obby , mount view , gunung obby , gunung view , gunung tangkuban perahu , tangkuban parahu , k2 , luxxaris , #mount #mountain #gunung

Last updated by the developer 26 Jul 2026, 17:51 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
20,655
lifetime visits
90%
liked (110 👍 / 12 👎)
306
favourites (14.8 per 1k visits)
8 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:514first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Gunung Tangkuban Parahu · progression46,923 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

90949216 August 2026 — 93 % liked25 September 2026 — 94 % liked5 October 2026 — 94 % liked15 October 2026 — 94 % liked25 October 2026 — 90 % liked16 August 202625 October 2026
5 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 10:4690-4
15 Oct 2026, 10:3894no change
5 Oct 2026, 10:3894no change
25 Sept 2026, 10:3794+1
16 Aug 2026, 09:0493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.